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Call Cell Simulator

Role: Stage Designer, Game Tester

Overview:

A simulation where players are stuck in a sealed-off office environment. We wanted to see how users would interact with the different objects in the area and see what their actions were. We've tried implementing a few side games such as target practice and darts into the production. Overall, I've made a little bit of contributions towards designing the game before it went into production.

What I did:

   -Built and helped out with the paper map of the stage. 

   -Created an opening stage and a 2nd stage for the project.

   -Tested out the VR mechanics of the game by demonstration player interaction with the environment.

Built using:

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