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Call Cell Simulator
Role: Stage Designer, Game Tester
Overview:
A simulation where players are stuck in a sealed-off office environment. We wanted to see how users would interact with the different objects in the area and see what their actions were. We've tried implementing a few side games such as target practice and darts into the production. Overall, I've made a little bit of contributions towards designing the game before it went into production.
What I did:
-Built and helped out with the paper map of the stage.
-Created an opening stage and a 2nd stage for the project.
-Tested out the VR mechanics of the game by demonstration player interaction with the environment.
Built using:


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