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Ocean Landing
Role: Level Designer, Game Tester
Overview:
Level Design in Unreal Engine 4. Used to test full Blueprint on interaction, death traps, event script, particle effects, voice inputs, and boundary boxing. Most of the assets were available online for free.
What I did:
-Developed the full environment layout for stage test.
-Created blueprint codes for player, interaction, event scripts, particle effects, voice inputs.
Built using:

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