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Mario Maker

Role: Level Designer, Game Tester

Overview:

Developed a stage using the Mario Maker game creation, I developed the stages using the best of my knowledge to manipulate the stage behavior in unique ways. For example, creating hazards that can only be crossed unless the player acquires the items like the spike shell as a helmet or a Yoshi to cross the spike floor.

What I did:

Created 3 whole (beatable) Mario stage and added a certain difficulty to each one.

Built using:

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